Post-jam Version of "Fish'n'Ship"
Fish'n'Ship » Devlog
Hey everyone!
Today, we released the post-jam version of "Fish'n'Ship", our entry for the Ludum Dare 48! There are 6 days left to vote before the results!
We fixed some major and minor issues, and made some changes to improve the user experience. But most of all, we added a web version!
Here are some of the changes we made:
- Fixed bugs
- Improved the feedback of when a fish is hurt
- Improved the feedback of lack of oxygen
- Improved the life bar of the rooms
- Added a tutorial
- Added SFXs and Music
- Added an Options Menu
- Added some VFXs
- Improved some graphic assets
- Balancing the game
YOU CAN FIND THE GAME HERE : https://snappysloth.itch.io/fishnship !
Hope you'll enjoy it!
Follow us on Twitter!
- https://twitter.com/D44W33D
- https://twitter.com/Snappy_Sloth
- https://twitter.com/Titaninette
- https://twitter.com/Tipyx_FR
Don't hesitate to share the game if you loved it :)
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Fish'n'Ship
Go as deep as possible down the ocean to reach the possible coordinates of the famous Atlantis!
Status | In development |
Author | Snappy Sloth |
Tags | 2D, Ludum Dare, Ludum Dare 48, Pixel Art, Unity |
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